pcb 4.1.1
An interactive printed circuit board layout editor.
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#include <gts.h>
Data Fields | |
GtsObject | object |
GtsVertex * | v1 |
GtsVertex * | v2 |
Definition at line 538 of file gts.h.
Referenced by add_boundary(), boundary_loops(), check_edge(), connection(), create_edges(), create_segment_edge(), edge_length2_inverse(), edges_third_edge(), foreach_edge_copy(), gts_bb_tree_segment_distance(), gts_bbox_overlaps_segment(), gts_bbox_segment(), gts_delaunay_add_constraint(), gts_edge_collapse_creates_fold(), gts_edge_is_duplicate(), gts_edge_remove(), gts_point_segment_closest(), gts_point_segment_distance2(), gts_segment_is_duplicate(), gts_segment_is_ok(), gts_segment_midvertex(), gts_segment_new(), gts_segment_triangle_intersection(), gts_segments_are_intersecting(), gts_split_collapse(), gts_triangle_edge_opposite(), gts_vertex_neighbors(), gts_vertex_replace(), gts_vertices_are_connected(), gts_vertices_from_segments(), interior_loops(), is_inside_wedge(), new_ear(), next_interior(), polygon_in_circle(), prev_flag(), print_toporouter_constraint(), quality_foreach_edge(), remove_intersected_edge(), replace_vertex(), reset_reserved(), reverse(), segment_common_vertex(), segment_destroy(), segment_gradient(), segment_init(), segment_intersects(), segment_triangle_intersection(), split_encroached(), surface_distance_foreach_boundary(), toporouter_draw_edge(), triangle_intersects_segments(), triangle_orientation(), triangulate_polygon(), unit_sphere_arc_midvertex(), update_2nd_closest_neighbors(), vertex_foreach_face(), write_edge(), and write_edge_oogl_boundary().
Definition at line 539 of file gts.h.
Referenced by add_boundary(), boundary_loops(), check_edge(), connect_interior_loop(), connection(), create_edges(), create_segment_edge(), edge_length2_inverse(), edges_third_edge(), foreach_edge_copy(), gts_bb_tree_segment_distance(), gts_bbox_overlaps_segment(), gts_bbox_segment(), gts_delaunay_add_constraint(), gts_edge_collapse_creates_fold(), gts_edge_is_duplicate(), gts_edge_remove(), gts_point_segment_closest(), gts_point_segment_distance2(), gts_segment_is_duplicate(), gts_segment_is_ok(), gts_segment_midvertex(), gts_segment_new(), gts_segment_triangle_intersection(), gts_segments_are_intersecting(), gts_split_collapse(), gts_triangle_edge_opposite(), gts_vertex_neighbors(), gts_vertex_replace(), gts_vertices_are_connected(), gts_vertices_from_segments(), is_inside_wedge(), new_ear(), next_flag(), polygon_in_circle(), prev_interior(), print_toporouter_constraint(), quality_foreach_edge(), remove_intersected_edge(), remove_intersected_vertex(), replace_vertex(), reset_reserved(), reverse(), segment_common_vertex(), segment_destroy(), segment_gradient(), segment_init(), segment_intersects(), segment_triangle_intersection(), split_encroached(), surface_distance_foreach_boundary(), toporouter_draw_edge(), triangle_intersects_segments(), triangle_orientation(), triangulate_polygon(), unit_sphere_arc_midvertex(), update_2nd_closest_neighbors(), vertex_foreach_face(), write_edge(), and write_edge_oogl_boundary().